Redeem BUGFIXES14! first. It grants 2 hours of double EXP, double mastery, double money, and double luck simultaneously—stacking all four multipliers during your highest-efficiency early leveling window. Run the remaining milestone codes (135KLIKES!, 130KLIKES!, 15MVISITS!) after, since their stat resets and spins hold fixed value regardless of when you use them.
All Working Clover Origins Codes (Update 7 Beta)
| Code | Rewards | Priority |
|---|---|---|
| BUGFIXES14! | +5 Fire/Water/Diamond Dungeon Keys, +1 LitchOrb, +1 DarkOrb, 2hr double mastery, 2hr double exp, 2hr double money, 2hr double luck | Redeem first |
| 135KLIKES! | 10k Yen, +3 stat resets, +10 grimoire spins, +10 broom spins, +10 race spins, +25 trait spins | Redeem second |
| 130KLIKES! | 10k Yen, +3 stat resets, +10 grimoire spins, +10 broom spins, +10 race spins, +25 trait spins | Redeem third |
| 15MVISITS! | 10k Yen, +3 stat resets, +10 grimoire spins, +10 broom spins, +10 race spins, +25 trait spins | Redeem fourth |
| THANKS5! | 50 race spins, +25 grimoire spins | Redeem last |
Expired codes removed from rotation: 115KLIKES!, 120KLIKES!, 125KLIKES!, SORRYDELAY2!, THANKS4!, BUGFIXES13!, DOUBLEMASTERY!, 100KLIKES! (Try Hard Guides, May 2026).

Why Redeem Order Determines Your First Hour
Most code lists treat every code as equal. They aren't. The milestone codes (135K, 130K, 15M) all distribute the same reward pool: Yen, stat resets, and spins. Spins don't decay. Yen spends the same way at level 5 as level 50. A stat reset is a stat reset.
BUGFIXES14! is different. It hands you four timed multipliers. If you burn those two hours grinding with a weak, un-optimized grimoire because you spun first and settled, you wasted the most compressive progression buff in the current code batch. The correct sequence: enter BUGFIXES14!, start the clock, then use your accumulated spins from the milestone codes to hunt for a grimoire worth grinding under 2x everything.

How to Enter Codes in Clover Origins
- Launch Clover Origins on Roblox.
- Look for the Codes button on your screen (typically left side or through the menu).
- Type the code exactly as written—punctuation and capitalization matter.
- Hit Redeem and check your inventory or buffs bar for confirmation.
If a code returns an invalid message, it has already expired. Roblox code servers don't queue retries.

Spins Breakdown: Where Your 125 Total Spins Go
The five active codes combined deposit a substantial spin bank: 75 grimoire spins, 30 broom spins, 100 race spins, and 75 trait spins. Understanding what each pool actually controls prevents the most common early-game regret—burning rare spins on low-impact rolls.
What should I spend my grimoire spins on first?
Grimoire spins determine your core combat identity. In Clover Origins, your grimoire dictates which abilities you unlock and scale with mastery. High-tier grimoires like Anti-Magic represent significant power spikes because they unlock unique PvP combo potential that lower-tier grimoires cannot replicate. Spend your 75 grimoire spins here before touching any other spin pool. Your grimoire is the multiplier all your stat points and Yen investments feed into. A bad grimoire makes every subsequent hour of grinding worth less.
When do race spins and trait spins actually matter?
Race and trait spins modify your base stats and passive bonuses. They matter after your grimoire is locked in, because the value of a race passive depends entirely on what it's amplifying. A speed-focused race bonus means nothing if your grimoire is built around stationary burst damage. Roll your grimoire first, read what it scales with, then spend race and trait spins to support that specific build.

Beginner Mistakes That Cost Real Hours
Spinning before reading the grimoire tier list
Not all grimoires are viable for progression. Spinning blindly on impulse uses the same currency that could land Anti-Magic or equivalent top-tier grimoires. Check the community tier list, identify which grimoires sit in the top two tiers, then spin with intent. You have 75 spins from codes alone—that's enough to hit a high-tier grimoire through volume, but only if you don't waste 20 of them testing the system.
Using stat resets prematurely
The milestone codes grant 9 total stat resets. New players often reset the moment they misclick a single point. Save them. Early stat distribution errors self-correct as you level—the marginal cost of three misplaced points at level 15 is negligible. Stat resets become genuinely valuable past level 30+ when respec costs scale and a full redistribution determines whether your build functions in PvP. Treat resets as a late-game resource you're borrowing against early.
Letting dungeon keys expire in inventory
BUGFIXES14! drops 15 dungeon keys across three elements (Fire, Water, Diamond) plus a LitchOrb and DarkOrb. Dungeon keys gate specific boss content that drops exclusive loot and mastery XP. If you hold these keys waiting for "the right time," the double mastery and double EXP from the same code will expire first. Run the dungeons while the buffs are active. The math is straightforward: dungeon clears under 2x mastery yield double the skill progression per key spent. Delaying the run cuts the effective return of both the keys and the buff in half.
What to Do in the First 60 Minutes After Redeeming
- Redeem all five codes in the order listed above.
- Open the grimoire spin menu. Spend your 75 grimoire spins targeting a top-tier grimoire. Stop when you land one in the S or A tier.
- Read your grimoire's ability scaling. Identify whether it benefits from speed, magic damage, or durability.
- Spend race and trait spins to match the scaling you just identified.
- Enter dungeons using the BUGFIXES14! keys while your 2x EXP, 2x mastery, 2x money, and 2x luck timers are running.
- Allocate stat points toward your grimoire's primary scaling attribute. Do not spread points evenly.
This sequencefront-loads your highest-ROI actions into the buff window. Everything after minute 60 is standard grind—your relative advantage was determined in the first ten.
When These Codes Will Expire
Clover Origins codes tied to like-milestones (115K through 135K) have historically cycled out in batches as new milestones replace them. The 135K and 130K codes are the newest in this batch and will likely remain active until the 140K or 145K milestone drops. BUGFIXES codes tend to expire faster because they're tied to specific patch fixes rather than permanent milestones. If you're reading this and BUGFIXES14! still works, redeem it now rather than bookmarking for later.
Frequently Asked Questions
Can I use Clover Origins codes more than once?
No. Each code is restricted to one redemption per Roblox account. Attempting to re-enter a successfully redeemed code returns an invalid/error message.
What do LitchOrb and DarkOrb do in Clover Origins?
The specific function of LitchOrb and DarkOrb is not detailed in the current code reward descriptions. They are likely consumable items or crafting materials tied to late-game progression or specific bosses. Check your inventory after redeeming BUGFIXES14! for a tooltip description.
Why does the order of redeeming codes matter if the rewards go to different pools?
The rewards themselves don't interact. The issue is time management. BUGFIXES14! starts a 2-hour timer immediately on redemption. If you spend the first 20 minutes spinning grimoires and reading wikis before starting your grind, you've lost 16% of your buff window. Redeeming it first means the clock starts while you're still in the spinning phase, and you transition directly into buffed gameplay.
Do broom spins matter for a new player?
Broom spins unlock or upgrade movement options. Movement matters in PvP and dungeon traversal, but it does not affect your damage output or survivability directly. Spend your 30 broom spins after grimoire, race, and trait spins are resolved. A fast character with a weak grimoire still loses fights.





