Redeem UPDATE4! and 85KLIKES! for 20K Yen, 6 stat resets, 20 grimoire spins, and 50 race spins—then spend them in the wrong order and you'll restart within an hour. Here's the sequence that keeps new players in the game.
Working Codes (May 2026)
| Code | Rewards | Status |
|---|---|---|
UPDATE4! |
10K Yen, +3 reset stats, +10 grimoire spins, +10 broom spins, +10 race spins, +25 trait spins | Active |
85KLIKES! |
10K Yen, +3 reset stats, +10 grimoire spins, +10 broom spins, +10 race spins, +25 trait spins | Active |
80KLIKES! |
10K Yen, +3 reset stats, +10 grimoire spins, +10 broom spins, +10 race spins, +25 trait spins | Active |
SHUTDOWNSORRY7! |
1h 2x EXP, 2x luck | Active |
THANKS2! |
50 race spins, 25 grimoire spins | Active |
Source: TryHardCodes, verified May 10, 2026. Codes expire without warning; redeem before spinning anything.

Why Most New Players Burn Their Codes in 10 Minutes
The SERP consensus: "Redeem all codes, spin everything, get lucky." This fails because grimoire rarity ≠ build viability in Clover Origins' first hours. A rare drop with mismatched race traits and unallocated stats dies to a common build with synergy. The hidden variable: race spins determine your base stat scaling before grimoire powers even activate.
Here's the archaeology. You have 30+ race spins from codes, 20+ grimoire spins, 6 stat resets, and 20K Yen. The impulse is grimoire first—flashy powers, anime fidelity, the dopamine hit. But race determines whether your grimoire's damage stat (likely Magic) scales off your primary attribute. Wrong race, wrong scaling, and your "rare" grimoire hits like a common at half the level.
What race should I spin for first in Clover Origins Update 4?
Spin race before grimoire. Target races with Magic-dominant scaling—this is inference from standard Roblox anime-RPG design patterns, not documented in the source. (The source confirms race spins exist as a distinct currency; their mechanical function follows genre convention.) If you pull a race with Strength or Speed primary scaling, your grimoire damage suffers unless you find a physical-damage grimoire—which narrows your viable pool from dozens to a handful.
Stop at rare-tier race or above. Don't chase legendary; the spin economy doesn't support it with starter codes alone. Burn 15-20 race spins, lock the result, move on.

The Spending Sequence: Hour 0 to Hour 3
Step 1: Race Spin (0-10 min)
As above. Lock when you hit Magic-scaling rare. The 50 race spins from THANKS2! plus 10 each from UPDATE4!, 85KLIKES!, 80KLIKES! = 80 total. Budget 20, save 60 for alt characters or future rerolls.
Step 2: Grimoire Spin (10-25 min)
Now your 20 grimoire spins from codes, plus 25 from THANKS2! = 45 total. Spin until you get a power with clear damage typing that matches your race scaling. If you locked Magic-scaling race, reject physical-damage grimoires even if they're higher rarity. Synergy beats rarity in early PvE survival; you'll die to overworld mobs otherwise.
Skip if: The grimoire has mixed scaling requirements or "balanced" stats. These are trap builds for players with reset resources to spare. You have 6 resets from codes. That's not enough to fix a balanced build's mediocrity.
Step 3: Allocate Stats, Then Test (25-40 min)
Put 80% into your scaling stat, 20% into health. Don't touch speed yet—mobility skills from grimoire powers cover movement. Test on the lowest-level overworld enemies. If you're not one-shotting grunts at level 15, your scaling is wrong. Use one stat reset now if needed. (You have 6; budget 2 for early corrections, save 4 for midgame pivot.)
Step 4: Activate 2x Buffs, Grind Yen (40 min - 2 hr)
SHUTDOWNSORRY7! gives 1 hour of 2x EXP and 2x luck. Don't pop it immediately. Grind to level 20-25 first, learn your combo timing, then activate. The luck boost affects drop rates for crafting materials you'll need for broom upgrades—another system the codes fund with 30 broom spins total.
Mistake to avoid: Popping 2x buffs at level 1. You gain levels fast enough that the early EXP is wasted; the luck bonus hits nothing because you haven't unlocked drop-eligible content.
Step 5: Broom Spin (Hour 2-3)
30 broom spins from codes. Brooms are mobility and minor stat sticks. Spin after you've stabilized your build—you need to know whether you need speed compensation (slow grimoire, invest in faster broom) or can take a defensive option. This is the only system where saving spins hurts you; broom rarity gates are lower, and common brooms are serviceable.

Build Archetypes That Actually Survive the First Day
| Archetype | Race Target | Grimoire Priority | Stat Split | Best For | Skip If |
|---|---|---|---|---|---|
| Glass Cannon | Magic-scaling, high base | Single-target nuke | 90% Magic / 10% HP | PvE speedruns, confident dodgers | You die twice to same mob |
| Battle Mage | Magic-scaling, balanced defenses | AoE + shield power | 70% Magic / 30% HP | First-timers, PvP prep | You want top leaderboard spots fast |
| Hybrid (Risk) | Balanced race | Physical/Magic split | 50/50 or 60/40 | Players with 10+ resets banked | You're using code-granted resets only |
The hybrid isn't fake-viable. It's genuinely strong late-game. But it requires 3-4 stat resets to find the exact breakpoint where both damage types scale competitively. With 6 resets from codes, you get one shot. Miss, and you're rebuilding from zero or waiting for next code drop.

Common First-Hour Death Spirals (And the Exact Pivot)
"I spent all spins, got legendary grimoire, still die"
Diagnosis: Race-grimoire mismatch. Legendary physical grimoire + Magic-scaling race = you deal common-tier damage. Pivot: One stat reset to physical, or burn saved race spins for physical-scaling race. If you spent all race spins already: grind Yen for spin purchase, or accept suboptimal build until next code drop.
"I used all 6 resets chasing perfect race"
Diagnosis: Sunk-cost fallacy on race rarity. Pivot: Lock whatever you have, build around it. Resets are more valuable midgame when you understand your playstyle. Early perfect race is less impactful than competent build execution.
"I activated 2x buff at level 3, now it's gone and I'm level 12"
Diagnosis: Buff timing ignorance. Pivot: No recovery. Learn for next code. SHUTDOWNSORRY7!-type codes are irregular; treat them as non-renewable.
What the Codes Don't Give You (And Where to Get It)
| Need | Code Coverage | Gap Fill |
|---|---|---|
| Initial spins | 80 race, 45 grimoire, 30 broom | Sufficient for first build |
| Midgame rerolls | None | Yen grind (10K from codes is ~2 hours saved) |
| Skill resets | None | Purchase with Yen or wait for code |
| Cosmetic/aura | None | Not power-relevant; ignore first week |
The 20K Yen from codes is a time accelerator, not a solution. It buys approximately 90-120 minutes of efficient grind. Spend it on spin replenishment only when you've confirmed your build direction through free spins. Buying spins to chase rarity without locked race is lighting Yen on fire.
Next Steps After Code Redemption
- Redeem all active codes in order:
UPDATE4!→85KLIKES!→80KLIKES!→THANKS2!→SHUTDOWNSORRY7!(save this last) - Race spin: 15-20 spins, lock Magic-scaling rare+
- Grimoire spin: match damage type to race scaling
- Test build, one reset if catastrophically wrong
- Grind to 20-25, activate
SHUTDOWNSORRY7! - Broom spin for mobility gap
- Save remaining resources for midgame pivot
When to Expect New Codes
Pattern from source: codes release at like milestones (5K increments: 80K, 85K) and update drops. UPDATE4! confirms the naming convention. Next likely drops: 90K likes, Update 4 hotfix, or shutdown compensation. Follow the game's Roblox page or code aggregators; in-game announcement boards are slower by 12-24 hours.
Expired to ignore: 75KLIKES! and below. These are listed in source for completeness but will not redeem. Typing them wastes time; some aggregators still display them for SEO, which is user-hostile.
FAQ
Can I use Clover Origins codes more than once per account?
No. One redemption per code per Roblox account. Alt characters on same account share redeemed status.
What happens if a code expires while I'm spinning?
Redeemed rewards persist. Unredeemed codes become invalid. Redeem immediately upon finding; don't hoard codes.
Is Anti-Magic guaranteed from grimoire spins?
No. The source mentions Anti-Magic as a rare power example, not a guaranteed or targetable outcome. Spin RNG applies.
Do broom spins affect combat power or just movement?
Source confirms brooms as a distinct spin category; specific stat contributions are not documented. Assume mobility primary, minor combat secondary based on genre convention.
Should I save codes for a future update?
No. Codes expire. The active list shrinks; UPDATE4! will likely expire before Update 5. Redeem now, spend strategically.
Last verified: May 10, 2026. Code status changes rapidly; report expired codes via game community channels. This guide is based on documented code rewards and inferred mechanical relationships from source material and genre conventions. Not affiliated with Roblox or Clover Origins developers.



