A wiki-style breakdown of the bundle's contents, the post-apocalyptic shift from Far Cry 5, and whether the combined package saves you money or just adds bloat.
The Far Cry New Dawn Complete Bundle packages Far Cry New Dawn, Far Cry 5, and every DLC for both games into one purchase. If you own neither game, the bundle costs less than buying each separately — but only if you actually want both. New Dawn is a direct sequel set 17 years after Far Cry 5's nuclear ending, reusing Hope County's map with radioactive pink flora, lighter RPG mechanics, and a smaller scope. The bundle adds the Far Cry 5 season pass (Hours of Darkness, Lost on Mars, Dead Living Zombies) plus New Dawn's single DLC: the story chapter Knight of the Round Table – Inside Eden's Gate. This page breaks down what each piece contains, how the gameplay loop changes between the two titles, and where first-time players should start.
What Is the Far Cry New Dawn Complete Bundle?
It is a dual-game + all-DLC package published by Ubisoft, available on PlayStation 4, Xbox One, and Windows (via Uplay and Epic Games Store). It does not include Far Cry 6, Far Cry 4, or any previous series entries.
The bundle went on sale alongside New Dawn's February 2019 release and remains available as a permanent SKU. Pricing varies by platform and sale cycles, but at retail it typically sits at about the price of a full game plus a season pass — roughly 25–35% cheaper than buying Far Cry 5, Far Cry New Dawn, and both season passes individually.
Skip if you already own Far Cry 5 and its DLC. The bundle offers no new content for returning players; you'd be buying New Dawn at full bundle price instead of standalone. Best for players who skipped Far Cry 5 entirely and want the complete narrative run from Hope County's fall to its radioactive recovery.
| Component | Type | Approx. Playtime | Base Game Required? |
|---|---|---|---|
| Far Cry 5 | Base game | 25–40 h (main + side) | None (standalone) |
| Far Cry New Dawn | Base game | 12–18 h (main + side) | None (standalone, but continues FC5 story) |
| Far Cry 5 Season Pass | 3 DLC chapters | 2–4 h each | Far Cry 5 |
| New Dawn – Inside Eden's Gate | Story DLC | 1.5–2 h | Far Cry New Dawn |

How Far Cry New Dawn Plays (and How It Differs from FC5)
New Dawn is not Far Cry 5 with a pink filter. The core loop shifts in four meaningful ways.
Base Upgrades Replace Money
Entity: Prosperity (your home base) → Mechanism: you collect Ethanol and other materials from outposts, expeditions, and loot caches, then spend them on workbench upgrades → Outcome: each upgrade tier (there are 4) unlocks higher-rarity weapons, bigger health syringes, and more efficient crafting. You cannot buy your way past a tier; you must gather Ethanol by capturing outposts or completing expeditions. This creates a progression gate that Far Cry 5 did not have — in FC5, you could grind cash anywhere. In New Dawn, Ethanol is zone-locked and respawns only via outpost replay.
Expeditions Replace Free-Roam Loot Drops
Entity: Expeditions → Mechanism: you fly to one of seven bespoke maps (a crashed airplane, a shipwreck, a NASA facility) to steal a specific resource container, then extract via helicopter → Outcome: Expeditions are the only reliable source of rare materials like Circuitry and Titanium, which are required for Tier 3 and Tier 4 workbench upgrades. If you ignore Expeditions, your arsenal stays locked at blue rarity. Far Cry 5 had no equivalent — its best weapons were gated by story progression, not material scarcity.
Enemy Rank and Weapon Rarity
Entity: Highwaymen (the main enemy faction) → Mechanism: enemies are ranked by skull rating (1-3 skulls) that scales with region difficulty and story progress. A 3-skull enemy absorbs multiple headshots from a common (grey) weapon → Outcome: you cannot rely on headshot efficiency alone past the first region. Weapon rarity (grey, green, blue, purple, orange) dictates damage multipliers, magazine size, and attachment slots. A grey AK empties half a mag into a 3-skull; an orange AK kills them in 4 rounds. Far Cry 5 had no rarity system — any weapon killed any enemy with the same number of headshots.
Double Jump and Air Dash
Entity: The Super Bloom (the nuclear aftermath that mutated Hope County's flora) → Mechanism: your character learns a double jump and air dash early in the story via a tutorial encounter with the Bloom's energy → Outcome: vertical movement becomes a combat tool. You can vault onto second-story balconies without ladders, dodge mid-air to avoid explosions, and reach hidden caches that ground-level players cannot. Far Cry 5's movement was strictly grounded; New Dawn's verticality changes outpost infiltration routes significantly.
Verdict: If you want more Far Cry 5, you will get less of it. New Dawn is shorter, grindier, and more loot-driven. That is not a bug — it is a different design target.

Where the Story Fits: Joseph Seed, the Collapse, and Judge
Far Cry 5 ended with Joseph Seed's prophecy coming true — nuclear warheads hit Hope County. New Dawn opens 17 years later. Joseph survived. The player character from Far Cry 5 is dead. A new deputy named ... you ... wakes up in a convoy ambushed by the Highwaymen.
Joseph Seed appears as a broken, aged figure who has lost his cult but not his conviction. You can choose to kill or spare him during the final mission. Far Cry 5 players will recognize the map — the same county, now flooded, overgrown, and split into three zones with different faction control.
Entity: Judge (a masked follower of Joseph) → Mechanism: Judge serves as the game's guide and occasional combat support, but wears the same shirt and badge as the Far Cry 5 deputy → Outcome: this is a deliberate storytelling cue — Judge is the Far Cry 5 deputy, now psychologically broken and loyal to Joseph. The game never confirms this outright, but the visual clues are unambiguous.

Where to Start and What to Do First (New Players)
The bundle gives you two full games. The order matters only if you care about story.
Play Far Cry 5 first if: you want context for every character, location, and emotional beat in New Dawn. New Dawn spoils FC5's ending within the first ten minutes (the nukes dropped, Joseph survived, everything burned). If you intend to play both, FC5 first preserves the narrative shock.
Play New Dawn first if: you tried FC5 and bounced off its length. New Dawn respects your time — the main story is 12-14 hours, and the best weapons are reachable within 6 hours of focused play. It is a better entry point for series newcomers who want to see if the Far Cry formula clicks before committing to the 40-hour FC5 campaign.
Four Tips for Your First 90 Minutes in New Dawn
- Capture the first outpost (St. Francis) immediately. It unlocks the workbench tutorial and gives you your first Ethanol injection. Without it, you cannot craft anything above grey rarity.
- Spend your first perk point on the double jump. It is available after the tutorial bloom exposure. The air dash comes second. Both trivialize early climbing and escape.
- Do not craft weapons until Tier 2. The first workbench upgrade costs 300 Ethanol. Save your resources — the weapons you find in loot caches are good enough to clear the first region. Premature crafting wastes Ethanol that could go toward the upgrade.
- Replay outposts after you clear them. Outposts respawn with harder enemies and better loot if you activate "Outpost Master" from the pause menu. This is the fastest Ethanol farm in the game.

Common Questions About the Far Cry New Dawn Complete Bundle
Does the Complete Bundle include Far Cry 5's Arcade mode?
Yes. Far Cry 5's Arcade mode (both the map editor and the playable community maps) is part of the base game and is included in the bundle. Arcade maps are cross-buy with New Dawn, meaning maps created in FC5 can be played in New Dawn's engine and vice versa.
Can I play New Dawn without finishing Far Cry 5?
Completely. New Dawn is a standalone game that does not require a Far Cry 5 save file. You will miss backstory on characters like Joseph Seed, the Whitetails, and the Seeds' siblings, but the game gives you enough context through environmental storytelling and audio logs to follow the plot.
Is the bundle available on Steam?
Far Cry New Dawn is available on Steam, but the "Complete Bundle" SKU is primarily listed on the Ubisoft Store and the Epic Games Store. As of May 2025, Steam sells Far Cry 5 and Far Cry New Dawn separately with their respective season passes, but the exact "Complete Bundle" naming is rare on Steam. Check the platform store directly — the individual pieces are the same content.
Does the bundle include any Far Cry 6 content or cross-game unlocks?
No. The bundle strictly covers Far Cry 5, Far Cry New Dawn, and their DLC. There are no unlock tokens, weapon skins, or story ties to Far Cry 6 included. Ubisoft Connect may offer minor reward units (wallpapers, avatar frames) for owning both, but nothing gameplay-relevant.
Should You Buy It?
The bundle makes sense for two specific buyer profiles and no others.
Buy it if: you own neither game and want the complete Hope County story arc. The combined cost is lower than buying FC5 Gold Edition + New Dawn Deluxe separately, and you get the DLC chapters that expand both games' lore (especially Inside Eden's Gate, which ties directly back to Far Cry 5's ending).
Skip it if: you already own Far Cry 5, its season pass, or New Dawn's DLC. The bundle does not subtract ownership — you would pay for content you already have with no discount for duplication. Buy New Dawn standalone during a sale instead.
Trade-off for completionists: New Dawn's DLC chapter is short (about 90 minutes) and plays as a non-canon dream sequence. If you care about 100% achievement completion across both games, you need it. If you only want the best core experience, skip the DLC and save $5–10.
Performance, Storage, and Language Notes
Both games run on the Dunia Engine (a modified version of CryEngine). On base PS4 and Xbox One, Far Cry 5 targets 30 fps at 1080p; New Dawn holds a similar profile but occasionally dips during Expedition extraction sequences. On PC, both games benefit from modern GPUs — a GTX 1060 or RX 580 handles 1080p/60 at high settings.
Storage required: approximately 75 GB combined for both games and all DLC. Installation is separate — you can install only New Dawn or only Far Cry 5 if space is tight.
Language support: both games include full audio in English, French, Italian, German, Spanish, and Japanese. Subtitles are available in a wider set (including Polish, Russian, Simplified Chinese, and Korean). The bundle SKU does not restrict language choice — all options are included.




